PAX 2016!

Tim, Megan, and Phill are back for round 3 in the “Science & Videogames” series! Last year saw science and video games battling it out for supremacy, but this year we reconcile the two unexpected lovers. Do gamers really make better surgeons? How does VR help people overcome their phobias? How can science and psychology help design better games? Can gaming truly be a force for good in the world? The answer is yes, because ultimately: Science HEARTS Videogames!

Tim: @DungeonMaster


Phill: @toothsoup

Reference List

Quantum Moves

Slower Speed of Light


Game-based Learning


Pokemon Go

Citizen Science